Render Blender in the cloud
TURNA is a GPU render farm for Blender, run from France. You install the add-on, send the scene from Blender, and the frames come back to you. Rendering starts at €4.90 an hour and you are billed for the time actually used, across 4 tiers that differ by how many machines work on your job at once.
Who it is for
The service is the same for everyone; what changes is how you work and what you need to show a client.
By industry
What a render job looks like in practice, field by field.
Blender guides
88 free guides on rendering, modelling, texturing and animation, with numbers that come from our own measurements. Start here:
Render a Blender animation
Render to a PNG or EXR sequence, not straight to video. If Blender crashes you lose one frame, not the file. Frame range, output path, Ctrl+F12, MP4.
Render faster
Ten Cycles settings that cut render time in Blender 4.x and 5.x: GPU device, noise threshold, denoiser, light bounces, clamping, Persistent Data and more.
Buy a PC or rent GPUs
The best PC for 3D rendering and Blender: graphics card, VRAM, processor and RAM, laptop or Mac, and when renting costs less than buying a card.
How we compare
Honest comparisons with the other Blender render farms. We do not publish their prices, because only their own website is authoritative, so each page compares what can be checked.
Before you send a scene
- How the render farm works: the add-on, the tiers, and what happens to your frames.
- What is a render farm?: how the frames are split, CPU vs GPU farms, and what rendering costs per hour and per frame.
- Render time calculator: one frame time and a frame count give you the duration and the cost before you upload anything.
- Blender benchmarks: the Blender Open Data ranking of graphics cards, then our own Cycles and EEVEE measurements.
- Cinebench scores: the 2026 and R23 numbers for GPUs and CPUs, to situate the machine you render on today.
- Security: where your scene goes, who can reach it, and how long it is kept.
- Pricing: the tiers, what an hour costs, and how billing follows the time used.
